Konferenz: TEI 2021

The Art of Interaction

In Zusammenarbeit mit Kolleg*innen an der Kunstuniversität Linz beteiligt sich auch die Abteilung an der Organisation und Durchführung der Konferenz.

GENERAL CHAIRS
Martin Kaltenbrunner, University of Art and Design Linz
Martin Murer, University of Salzburg

ART CHAIRS
Manuela Naveau, University of Art and Design Linz
Karolina Radenković, Kunstraum Fünfzigzwanzig, Salzburg
Bernhard Maurer, University of Applied Sciences Salzburg

PERFORMANCE CHAIRS
Barbara Lüneburg, Anton Bruckner University, Linz
Enrique Tomás, University of Art and Design Linz

RESIDENCY CHAIRS
Reinhard Gupfinger, University of Art and Design Linz
Marius Schebella, University of Applied Sciences Salzburg

STUDENT DESIGN CHALLENGE CHAIRS
Irene Posch, University of Art and Design Linz,
Hanna Perner-Wilson, University of Performing Arts Ernst Busch, Berlin

PUBLICITY CHAIRS
Simone Kriglstein, AIT Austrian Institute of Technology & University of Vienna
Jens Vetter, University of Art and Design Linz

ACM TEI2021 is the 15th annual conference dedicated to presenting the latest results in tangible, embedded, and embodied interaction. The conference is virtually organized at the University of Salzburg and will be held fully online from February 14-19, 2021.

The ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI) addresses issues of human-computer interaction, novel tools and technologies, interactive art, and user experience. The work presented at TEI has a strong focus on how computing can bridge atoms and bits into cohesive interactive systems. The intimate size of this annual single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks and discussions, interactive exhibits such as demos and posters, hands-on studios, art installations and performances. The exceptional virtual edition of TEI2021 intends to maintain these qualities within adequate online formats.

The theme for TEI2021 is The Art of Interaction, inviting all participants and in particular artists to speculate on a vision of how art impacts, inspires and shapes our research practice. We consider art and the artistic method an important aspect for tangible interaction design, ranging from physical to digital works across all genres, such as interactive installations, performance art, and tangible sculptures. TEI2021 had therefore planned to focus on the further development of the art exhibition & performance track and foster the artistic method through a dedicated artist residency program.